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Map Analysis: Understanding
Spatial Patterns and Relationships
Topic 5.
Calculating Visual Exposure — Visual analysis is
an extension of effective distance measurement that considers line-of-sight
connectivity among map locations. This
section discusses the procedures, considerations and applications of derived
viewshed and visual exposure maps.
18 Line-of-Sight Buffers Add
Intelligence to Maps — describes
procedures for creating line-of-sight buffers that track relative visual
exposure and noise levels.
19 Identify and Use Visual Exposure
to Create Viewshed Maps — discusses
basic considerations and procedures for establishing viewsheds
and visual exposure from point, line and polygonal features.
20 Visual Exposure Is in the Eye of
the Beholder —investigates procedures for
assessing simple and weighted visual exposure.
21 Use Exposure Maps and Fat
Buttons to Assess Visual Impact — describes procedures for creating a
simple model that determines the relative visual impact of alternative power
line routes on local residences.
Hands-on Experience
Exercise 5.1
Calculating Viewsheds — in
this exercise you will first create a map of all the water locations (viewer
map) in the Tutor25 database and then generate a simple viewshed map that
indicates the visual connectivity to water— all locations are identified as
either 0= not seen or 1= seen from at least one water location.
Exercise 5.2
Calculating Visual Exposure — this exercise
demonstrates generating a visual exposure map to water indicating the number
water locations visually connected to each grid location in a project area— 0=
not seen with increasing values indicating higher visual exposure to water.
Exercise 5.3
Accounting for Screens — this
exercise extends the previous exercise to create another visual exposure map to
water that accounts for a screening forest canopy of 75 feet and then compares
the result to the “non-screened” solution to determine the differences in the
two approaches.
Exercise 5.4
Calculating Weighted Visual Exposure — this
exercise first calibrates Roads in terms of traffic flow and then creates a weighted
visual exposure map accounting for the relative amount of traffic on different
road types— 0= not seen from any road location with increasing values
indicating higher weighted visual exposure to traffic flows.
Exercise 5.5
Modeling Visual Exposure Impacts — this exercise
creates and classifies visual exposure maps for relative connectivity to roads
and houses (Low, Medium, High) and then combines the two classified maps into a
single map that characterizes the joint visual exposure for each map location
using a 2-digit code— a location with a value of 11 indicates 1= Low housing
exposure and 1= Low roads exposure; a value of 12= Low/Medium, … to a value of
33= High/High.
Exercise 5.6
Extending Visual Analysis to Other Areas — this
exercise creates a visual exposure map to roads and graphically overlays it on
the Elevation surface for the
|
Cross-Reference
for Grid-based Map Analysis Operations used in Topic 5 exercises (a complete cross-reference
is on Companion CD) |
||||
|
Class |
Description |
MapCalc Command |
ESRI GRID/SA Command |
ERDAS Imagine Command |
|
Reclassify |
Assigns
new values to the categories on an existing map |
RENUMBER |
RECLASS |
RECODE |
|
Distance |
Creates a
map indicating areas that are visible from specified locations (visual
exposure) |
RADIATE (simply) |
VISENCODE,
VISIBILITY |
VIEWSHED
ANALYSIS |
|
Distance |
Creates a
map of the number of visual connections from a set of viewing locations
(visual exposure) |
RADIATE (completely) |
VISENCODE,
VISIBILITY (limited visual exposure) |
<None, only simple viewshed> |
|
Distance |
Creates a
map of the viewshed or visual exposure considering screening features (i.e.,
tree height) on top of the elevation surface |
RADIATE (thru) |
VISENCODE,
VISIBILITY (limited screening capability) |
<None, only simple viewshed> |
|
Distance |
Creates a
map of the sum of the weights of the visual connections from a set of viewing
locations (weighted visual exposure) |
RADIATE (weighted) |
<None, only non-weighted visual
exposure> |
<None, only simple viewshed> |
|
Overlay |
Creates a
map as the mathematical or statistical function of two or more maps |
CALCULATE (plus) |
GRIDMATH |
ADD |
__________________________________________________________
Topic 5 Exercises
Access MapCalc using the Tutor25.rgs
by selecting Startà Programsà MapCalc
Learnerà MapCalc Learnerà Open existing
map setà MapCalc Dataà Tutor25.rgs. The following set of exercises utilizes this
database.
Use the View
button (binocular icon) to select and display the Water map.
Note that there are eight
different types of water depending on its flow.
Press the Map
Analysis button and choose Reclassifyà Renumber
to access the dialog box for reclassifying map values. Complete the input specifications as shown
below to derive a binary map of Flowing
Water
Select the Water map from the drop-down list, then
specify 1 as the NewValue, 1 as the OldValue
and 8 as the OldUpperValue. Press the Add button to submit the reassignment phrase. Specify Flowing_water as the new map name
and press OK to create a binary map
where 1= any water type and 0 = not water.
RENUMBER Water ASSIGNING 1 TO 1 THRU 8 FOR Flowing_water
Press the Use Cells button to set the display type to Grid.
Press the Shading Manager button then enter “Flowing water” as the category description. Double-click on the red Color and choose blue
from the color pallet. Click OK to submit the display changes.
Press the Map Analysis button and choose Distanceà Radiate to
access the dialog box for visual analysis.
Complete the input specifications as described below to derive a binary
map of Water_viewshed.
Press the Help button to get a description of the Radiate command’s function and
input fields. Specify…
Flowing_water as the viewersMap
Elevation as
the surfaceMap
100 as the # of grid spaces away
1 as the viewer_heightValue
Simply as the
calculation mode (binary viewshed)
Water_viewshed as the newMap
RADIATE Flowing_water OVER
Elevation TO 100 AT 1 NULLVALUE 0 Simply FOR Water_viewshed
Double-click on the map legend to pop-up the Shading Manager dialog box. Enter a description for the map Categories as 1= “Visible from flowing
water” and 0= “Not visible.” Note that
approximately 95% of the project area is visually connected to flowing water
and that the few “Not visible” areas are concentrated along the eastern edge.
On your own, follow a similar
visual analysis procedure to generate a viewshed
map (Roads_viewshed)
of any road location (based on the Roads_type map). What
percent of the project area is visually connected to roads?
5.2 Calculating Visual Exposure
Press the Map Analysis button and choose Distanceà Radiate to
access the dialog box for visual analysis.
Complete the input specifications as shown below to derive a visual
exposure map showing “how many” water grid cells are visually connected to
every location within in the project area.
RADIATE Flowing_water OVER
Elevation TO 100 AT 1 NULLVALUE 0 Completely FOR Water_visualExposure
Selecting the “Completely” calculation mode identifies
the number of connected viewer cells.
Larger values indicate higher visual exposure to water—locations that
“seen” from a lot of water locations (and by direct line-of-sight, “see” a lot
from water locations).
Press the Layer Mesh button to superimpose the analysis grid. Press the Use Cells button to set the display type to Grid.
Double-click on the legend to pop-up the Shading Manager. Change the Number of ranges to 12. Note that the data intervals are expressed as
increasing steps of 10 additional viewer cells (water locations).
Under the Lock column, click Off the automatically assigned yellow
inflection point for the range 30 to 40.
Click the Color block for
range for 50 to 60 and select yellow
from the pallet to reset the color inflection point on the color ramp. Switch the colors for the minimum and maximum
ranges by clicking on the respective color blocks and choose green for the lowest range and red for the highest range. Press OK
to generate the new display.
Use the Shading Manager to create a display that isolates the areas of very
high visual exposure (70 or more water locations visible) as red with a
background of grey—set grey as the Color from 0-10 through the 60-70
intervals and Lock on red for the 70-80 and 110-121ranges.
On your own, follow a similar
visual analysis procedure to generate a visual
exposure map (Roads_visualExposure)
of any road location (based on the Roads_type map). What
is the highest visual exposure to roads in the project area?
Use the View
button (binocular icon) to select and display the Covertype map.
Use the Map
Analysis button and choose Reclassifyà Renumber to access its dialog box and complete as shown.
RENUMBER Covertype ASSIGNING 0 TO 1 THRU 2 ASSIGNING 75
TO 3 FOR Tree_height
Do not forget to press the Add
button to enter each Renumber phrase…
ASSIGNING 0 TO 1 THRU 2
(Water & Meadow)
ASSIGING 75 TO 3 (
…to
indicate the height of the vegetation canopy (same units as the Elevation map). This assigns 0
feet (NewValue)
for Water (Oldvalue=
1) and Meadow (OldValue=
2) locations and 75 feet (NewValue) for
Press the Map Analysis button and choose Distanceà Radiate to
access the dialog box for visual analysis.
Complete the input specifications as described below to derive a visual
exposure map accounting for the height of the tree canopy.
RADIATE Flowing_water OVER
Elevation TO 100 AT 1 NULLVALUE 0 THRU Tree_height
Completely FOR Water_treesVExpose
Double-click on the legend to pop-up the Shading Manager. Change the Number of ranges to 12.
Change the Calculation Mode to User
Defined Ranges.
Starting at the bottom of the Min [>=] column enter values
increasing by 10 as shown above,
then ending with 121 at the top of
the Max [<] column. Set the Color settings the same as before— green for the lowest range, red for the highest range and yellow for the 50 to 60 range. Press OK
to display the map using the custom legend that is the same as used for
displaying the Water_visualExposure
map generated in the previous section.
Click on the Restore Down button in the upper-right corner of the display. Use standard Windows “click-and-drag/size”
techniques to position the Water_visualExposure and Water_treesVExposure side by side
as shown below.
Note the visual differences
between the two maps—visual exposure with and without accounting for the height
of the tree canopy. The area of high
visual exposure (red tones) that accounts for the tree canopy barriers has a
similar shape but is smaller than the corresponding area without trees.
Note: Each map display is contained in a separate
window. Standard Windows techniques such
as cascading, horizontal and vertical “tiling” are available.
5.4 Calculating Weighted Visual Exposure
Use the View
button (binocular icon) to display the Roads_type map.
Press the Map
Analysis button and choose Reclassifyà Renumber
to access its dialog box and complete as shown.
RENUMBER Roads ASSIGNING 1 TO 1 ASSIGNING
Do not forget to press the Add button to enter each Renumber phrase…
ASSIGNING 1 TO 1 (one
car)
ASSIGING 3 TO 2 (three
cars)
ASSIGNING 5 TO 3 (five
cars)
ASSIGNING 15 TO 4 (fifteen
cars)
…to
indicate the relative number of cars in a given period of time.
Press the Map Analysis button and choose Distanceà Radiate to
access the dialog box for visual analysis.
Complete the input specifications as shown below to derive a weighted
visual exposure map showing the relative visual exposure to roads for every
location within in the project area.
RADIATE Road_relativeVis OVER
Elevation TO 100 AT 1 NULLVALUE 0 Weighted FOR Roads_weightedVExpose
Note that the weighted visual exposure ranges
from 0 to 529. The most visually exposed
location is in the west border at column 1, row 20 as reported in the lower-left corner
of the display window as the mouse is positioned over the location on the
map.
5.5 Modeling Visual Exposure Impacts
Double-click on the Roads_weightedVExpose map’s
legend to pop-up the Shading Manager. Select the Histogram tab and click Std.
Dev. button to get a plot of the data distribution. Note that the average
is about 150.
Based on the Roads_weightedVExpose
data distribution, create a map that identifies areas of…
Low= 1 (0-100 seen)
Medium= 2 (100-200 seen)
High= 3 (>200 seen)
…visual
exposure by choosing Reclassifyà Renumber
and completing the dialog box as shown below.
RENUMBER Roads_weightedVExpose
ASSIGNING 1 TO 0 THRU 100
ASSIGNING 2 TO 100 THRU 200
ASSIGNING 3 TO 200 THRU 1000 FOR Road_VExpose_classes
Notice that the area of High
visual exposure to roads is concentrated in the northwestern portion of the
project area while the areas of Low visual exposure are generally in the
southeast.
Use the View
button (binocular icon) to select and display the Housing map.
The values stored for grid
cell indicates how many houses occur at that location (1 hectare grid
cell).